@AI:
Properly implemented ragdoll gives your game an edge of realism.
Poorly implemented ragdoll could potentially make the bones bend in ways that they normally wouldn't, which would defeat the realism trying to be derived.
Point being, it's better than simple death animations because then no two enemies will die in the same way... which is realistic.
The one and only,
Those who live in the past, are destined to insanity. Those who live only for the future, will be slaves to their ambitions.
Those who live in the moment... only they, are truly happy.