Can someone explain to me what the difference is between the "2D Texture", "Cube Map", and "Volume Map" options for saving .dds files?
What are these 3 options used for?
I pretty much understand the other parts of the format like DXT, compressed, uncompressed stuff ... but I cant find any specific about what exactly these 3 options mean.
Dual-Core Pentium D @ 3.00GHz, 1.0 GB nVidia GeForce 8500 GT, 20" Wide screen LCD @ 10,000:1 Contrast, 4.0 GB DDR2 SDRAM, Triple-boot: 32-bit Windows XP MCE, 64-bit Vista, 64-bit Linux Ubuntu