Hey Guys!
I am having a problem with collision... The sliding collision in DBC is working fine for me, but I am modeling landscapes with T.Ed, and I don`t know how to get the ground height of the x model. The terrain has multible levels, and has walls, trees, water, boats and stuff like that.
I have the player swimming in the water, but I don`t know how to get the ground height, and rotating collision boxes don`t work with walls and planks and bridges.
How can I get some fast and good collision?
Waterdrop
I love programming