Quote: "uhhh, in ur other post the mac 11 was the first weapon you created. Shoudn't you be a little more experienced to be asking for prices like that? and i havn't seen any of your texturing skills."
Its the first weapon i created with Max....
Quote: "WOW! An experienced professional modeler in only 3 months!"
read before you write, that was created with CB MODEL PRO. this is my first WEAPON created with MAX...not that hard to follow, buddy
Quote: "I wouldn't call this professional, the gun is way too boxy for starters, and all of the cylinders on the model look to have way too many divisions for their own good, the little strange thing in the middle of the handle is just strange, the bolts on the gun are far too high poly and probably doesn't need to be there, they could just be in the texture, the clip seems to just be a box, he has rounded off the handle a bit too much, considering the hand would be there it would not be seen too much, thereby it won't need much detail, the frontal cylinder again, has too many divisions and I could go on for a bit longer.
Not saying it isn't good, considering you're pretty new this is pretty good, but it's probably too soon to try and "Look for Business" when you need to practice a bit more. Just keep it up."
Tell that to the people who created the Mac11, thats how the mac 11 really looks. And yes it is high poly, but like i said when i posted it, it is a practice, not to be in fpsc.
This thread was for people who wanted business, nto for people to talk about my models....
dude if you really want a turkey sandwich, then make one, and make ham.sdaF?