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Dark GDK / physics engine for DarkGDK / C++

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atomic knights
16
Years of Service
User Offline
Joined: 12th Apr 2008
Location: On my laptop
Posted: 27th Oct 2008 09:32
I was wondering if there was a generic physics engine for DarkGDK.

I need it to work on a variety of hardware
wh1sp3r
21
Years of Service
User Offline
Joined: 28th Sep 2003
Location: Czech republic
Posted: 27th Oct 2008 13:22 Edited at: 27th Oct 2008 13:26
http://www.newtondynamics.com/

PS: Real programmers aren't afraid of math!.

AMD 64x 3500+, 6GB RAM, GeForce 8800 GTS 320MB, HD 500GB, X-fi xtreme audio, Internet 10/1 Mbit
jezza
16
Years of Service
User Offline
Joined: 8th Mar 2008
Location: Bham, UK
Posted: 27th Oct 2008 16:43
You could use newton, PhysX or Havok, all of which are free fopr non-commercial use. I find PhysX the best, it has support for cloth and soft bodies, whihc is mor ethna newton, but is far easier to use than havok.
Slayer93
20
Years of Service
User Offline
Joined: 5th Aug 2004
Location: I wish I knew
Posted: 29th Oct 2008 01:31
There is also ODE and Bullet if you want a few more options

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