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3 Dimensional Chat / 3DWS model export to DBP problem.

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Magoo
16
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Joined: 29th Oct 2008
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Posted: 30th Oct 2008 05:30
Hi all. I've recently gotten involved with some 3D modelling using the 3DWorld Studio. I've made a fairly complex model and used many different textures (all jpgs). I stuck a light entity up above my model and rendered the lights before I exported it as a .dbo file. I've called up the file in my DBP code and it appears perfectly but without the textures? I've read through all similar threads and found nothing that can help me...
sprite
18
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Joined: 22nd Apr 2006
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Posted: 31st Oct 2008 21:38
Have you move the jpegs to the location of where your model is stored?

If no your need to do this.

Also make sure that the lights are working it maybe that they are to dark to see the model.

Hope this helps if not please add a screen dump and the code. Some of the internal textures that come with 3d world are not jpegs and don't work in dpo.

I'll add something later on.
Magoo
16
Years of Service
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Joined: 29th Oct 2008
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Posted: 2nd Nov 2008 02:08
Thanks for your help my friend. It's all good and I'm running round my first creation already.

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