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The 20 Line Challenge / Metal Cube - Tactical Espionage something or other

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Kohaku
19
Years of Service
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Joined: 3rd May 2004
Location: The not very United Kingdom
Posted: 1st Nov 2008 21:17 Edited at: 8th Apr 2019 22:21
Hey peeps.



Over the past few weeks I've been working on this little game.
The aim is to use stealth, cunning and a Desert Eagle to reach the end of each level.

It includes a story line as well; though it's not finished as such. I've just decided that it's time to move on and work on another, more important project.

However, I've included the editor and a text file that shows you what data is required to make levels for the game. (think I forgot to add in there that you hit the spacebar in the editor to save your level to the clipboard; from there you have to paste the data into a text file.)



So, enjoy it, modify it(make your own game?) and whatever.



Edit: It's compressed using Ric's 20 line compressor btw.
Edit2: It requires Sparky's collision dll to compile as well.
Edit3: Posting whilst drinking vodka is a no-no.
Edit4: Oh and I've included the exe's for the game and the editor, so if you don't have Sparky's dll then just run them instead of compiling the code.
Edit5: A full devlog can be found on the devaug website: http://devaug.com/?q=node/52

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Kohaku
19
Years of Service
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Joined: 3rd May 2004
Location: The not very United Kingdom
Posted: 1st Nov 2008 21:19
Screenie 1 attached.


You are not alone.

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Kohaku
19
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Joined: 3rd May 2004
Location: The not very United Kingdom
Posted: 1st Nov 2008 21:33
Screenie 2 attached.


You are not alone.

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Twilight zone
20
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Joined: 25th Dec 2003
Location: San Angelo, Texas
Posted: 16th Nov 2008 14:28 Edited at: 16th Nov 2008 14:48
Very nice game. Amazing that you could get it into 20 lines. Its eerily similar to the 20 liner I was working on. Similar in the sense that its an isometric game, has similar targeting and pickups.



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Kohaku
19
Years of Service
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Joined: 3rd May 2004
Location: The not very United Kingdom
Posted: 16th Nov 2008 18:54
Cheers! As I say, it took a few weeks to make.

Your game looks sweet! What happened to it?


You are not alone.

awsumman4
15
Years of Service
User Offline
Joined: 4th Jan 2009
Location: PWNAGE GAMES HQ
Posted: 7th Jan 2009 04:07
this my 20 line projectREM Project: COLORED ANIMATION
REM Created: 1/6/2009 8:57:11 PM
REM
REM ***** Main Source File *****
REM
INK RGB (255,0,0),0
PRINT \"RED TEXT!!!\"
INK RGB (0,255,0),0
PRINT \"GREEN TEXT!!!\"
INK RGB (0,0,255),0
PRINT \"BLUE TEXT!!!\"
WAIT KEY
CLS
WAIT KEY

PWNAGE GAMES (working on the logo)
Neuro Fuzzy
16
Years of Service
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Joined: 11th Jun 2007
Location:
Posted: 14th Mar 2009 07:12 Edited at: 14th Mar 2009 07:18
i can't really tell if thats supposed to be flame bait...

please post a seperate topic for a 20 liner... and next time use a code box and make sure that your code doesn't have any errors in it (meaning it actually compiles )

anyways since this post has been bumped up. This game is so cool! I saw it and downloaded it when this was posted, but i never replied.

[edit]
woah that was posted january? it's only like the 10th topic down on the list >.>
[edit2]
twelfth down
Sven B
19
Years of Service
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Joined: 5th Jan 2005
Location: Belgium
Posted: 15th Mar 2009 17:58 Edited at: 15th Mar 2009 17:59
Wow, it's hard to believe that you made this with less than 500 lines of code (uncompressed)...
Very impressive.

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