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FPSC Classic Product Chat / [LOCKED] EFX Mod Help - Urgent!

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Darth Dementous
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Posted: 1st Nov 2008 21:18
Hello, first off, I would like to tell you that I am not new to FPS Creator, I am just new to these forums. I have no scripting knowledge at all and I would be very thankful if somebody could help me. I use EFX MOD for FPS Creator and I would like to know the script command for enabling Motion Blur (not the Shift+Insert, the actual script command). If somebody is kind enough to help me, I would be extremely grateful! Thank you very much for reading this and (hopefully) helping me!
Rampage
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Posted: 1st Nov 2008 22:48
This isn't really urgent, just ask Nighthawk yourself in his thread

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Darth Dementous
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Posted: 1st Nov 2008 22:54
Well, it's pretty urgent because I need the information as soon as possible D:
Nighthawk
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Posted: 1st Nov 2008 23:20
the script commands of 1.6 are the same as the 1.5 script commands
in 1.5, we've had script commands like these:

efxenablebloom
efxdisablebloom

efxenablewater
efxdisablewater

so, guess how the motion blur command is called?


Intel Xeon 3350 Quad@2,67GHz, Asus Commando, 2GB RAM, Thermaltake Shark, Sapphire Radeon HD2900XT, Samsung Syncmaster 245B 24"
Darth Dementous
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Posted: 1st Nov 2008 23:29
And the command for blur width?
(Thanks so much!!!!!!)
Darth Dementous
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Posted: 1st Nov 2008 23:35
Oh, and one last question: Whenever I enable high detail shaders and/or create a light on my game, everything is black except certain entities. Is there a way to fix this? (This is only with EFX installed)
rakker126
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Posted: 1st Nov 2008 23:58
efxenableblur ... wow my first scitp!

IV
Nighthawk
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Posted: 2nd Nov 2008 12:12
Well, the feature is called "Motion Blur", not just "Blur"
and the comman for the Motion Blur Size: efxmbsize


Quote: "Oh, and one last question: Whenever I enable high detail shaders and/or create a light on my game, everything is black except certain entities. Is there a way to fix this? (This is only with EFX installed)"


Could you provide a screenshot?


Intel Xeon 3350 Quad@2,67GHz, Asus Commando, 2GB RAM, Thermaltake Shark, Sapphire Radeon HD2900XT, Samsung Syncmaster 245B 24"
Plystire
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Posted: 2nd Nov 2008 12:39
That would be an ambience problem which seems to be in all Mods. Ambience only functions correctly on certain entities and segments that have shaders applied to them.


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CoffeeGrunt
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Posted: 2nd Nov 2008 12:48
Hmm, the only entity I know of that still uses ambience when static is Rolfy's burnt out car, I'm not sure how he does it though....

Darth Dementous
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Posted: 2nd Nov 2008 14:51
Here are the screenshots of my problem:

Plystire
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Posted: 2nd Nov 2008 23:01
Hmm, that is peculiar that your light isn't mapping properly to the walls.


The one and only,


Those who live in the past, are destined to insanity. Those who live only for the future, will be slaves to their ambitions.
Those who live in the moment... only they, are truly happy.
Darth Dementous
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Posted: 3rd Nov 2008 19:05
Does anyone know why certain entities are invisible after I build my game?
Darth Dementous
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Posted: 18th Nov 2008 18:30
Mods, lock this please. I migrated to X10

http://fpscx10.mygoo.org
^FPSC X10 Forums^
Nickydude
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Posted: 18th Nov 2008 20:21
Locked at authors request.

Game Maker
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Posted: 18th Nov 2008 20:33 Edited at: 18th Nov 2008 20:34
It's not locked?
Nickydude
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Posted: 18th Nov 2008 20:37

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