Rock Shock 3D
Before reading this thread you may already be considering, or may like to consider why I used 3D in the title. This is done because there was originally a Rock Shock, made by Soharix, but as it was not made in a TGC program, no one has heard of it. (If you'd like to play it before this version, it is available on the downloads page of Soharix
Rock Shock 3D is a cooperative top down shooter with a very basic story line consisting of:
The blips made some rocks turn into demons. 2 rocks remained to fight through the demons and kill the blips.
Rock Shock 3D also features a completely unrealistic theme, where rocks are mobile and can project cannon balls (somehow).
The 2 players, Gold rock and Silver/Grey rock must, as already stated, fight their way through the hords of demon rocks and blips to reach the end.
Some ingame screenshots follow:
Soharix will be moving onto a newer greater project now Rock Shock 3D is finished.
Rock Shock 3D was only made due to the fact that for many years people have always told me how fun the original Rock Shock was and I always wanted to make a 3D version.
Version 1.1 is available here:
Gold rock (right hand screen):
Arrowkeys to move, right control to shoot.
Silver rock (left hand screen):
WASD to move, left control to shoot.
Press space to restart a level. (Usually used when both players are dead.)
Those funny looking green and grey boxes give you 50 ammo and the little black piles of cannon balls give you 10.
The green and blue spinning circles are teleporters and the purple and blue spinning circles are the ends to levels.
There are secret walls all over the levels, this is demonstrated in the very first room you start in.
Everything else in the game, will
kill you if you touch it or let it shoot you.