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FPSC Classic Product Chat / how to apply textures to AC3D models to work on FPSC?

Author
Message
Bibo4PC
15
Years of Service
User Offline
Joined: 17th Oct 2008
Location: Middle Earth
Posted: 3rd Nov 2008 15:25
hi every1
i downloaded a trial of AC3D to try modeling some entities, anyway it's working fine but i have a problem texturing, i export the model to .x and write the necessary files to read it on FPSC but textures doesn't seem to work and the entity appears white
any idea why?
TY
rakker126
16
Years of Service
User Offline
Joined: 12th Sep 2008
Location:
Posted: 3rd Nov 2008 16:59
You ned to texture it!

IV
KeithC
Senior Moderator
18
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 3rd Nov 2008 17:09
You have to create a UV Map and then texture it. Then you have to associate the texture map with the model...then export it as a .X mesh.

-Keith

Bibo4PC
15
Years of Service
User Offline
Joined: 17th Oct 2008
Location: Middle Earth
Posted: 3rd Nov 2008 21:19
TY I also searched for a tutorial and that one really helped if any1 is interested
http://www.inivis.com/ac3d/tutorials/carbody/cartexturesmall2.swf.html
TY

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