Strelok it uses 546 polygons.
Could have probably add a bit more for some details and such.
But i'll do that when i'll make my next weapon.
Quote: "Very nice job, incredible! What program(s) did you use, and can you link me to a tutorial on how to use them? (I have no 3D experience whatsoever)"
I used 3ds max, Photoshop.
I didnt followed a tutorial for making a gun. Or the texture.
I did followed tutorials over time for increasing my knowledge when it comes to game modeling and texturing.
I am making some tutorials at the moment.
1 tutorial includes a "how to make a building". Which will point out the modeling parts.
And the texturing parts.
This tutorial will not be specified for just 1 software.
Since many people use different softwares for making models.
I'll just set the basics which can be easily done in all programs.
And as for texturing, i'll just set some ideas and some "to do's".
So this could be followed by anyone, not just the people who own the same software package that i use.
And thanks!