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FPSC Classic Product Chat / Massive Reload Bug

Author
Message
eXone 42zero
17
Years of Service
User Offline
Joined: 31st Oct 2006
Location: 7!9
Posted: 6th Nov 2008 03:00
ah ok THIS is the last one

long story short, weapons in FPSC allow you to reload them even if the magazine is full

WHAT?!?!

that seems a bit weird

is it just me? or do you guys find that a little annoying?

how should i fix this?

"There's more to life than being really, really, ridiculously good looking." - Derek Zoolander
Bendak11
16
Years of Service
User Offline
Joined: 2nd Aug 2008
Location: The bush in your front yard.
Posted: 6th Nov 2008 03:02
There is no fix for it...

If you have ever played any of the Ghost Recon games, it's exactly like that.

And try putting all of your reload questions and problems in one thread please.
meteorite
17
Years of Service
User Offline
Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 6th Nov 2008 03:02
Either Airmod or Ply has a fix for this I believe, let me check

I love Jenkins forever :p
There is nothing to fear except fear itself... and FPSC bugs.
RedneckRambo
17
Years of Service
User Offline
Joined: 19th Oct 2006
Location: Worst state in USA... California
Posted: 6th Nov 2008 03:36
This isn't a bug. This is actually one of the very few realistic things about FPSC. It doesn't make ANY sense if you can't reload a weapon that is already full. It is pointless to, but it can be done just as easily if the weapon wasn't full.

eXone 42zero
17
Years of Service
User Offline
Joined: 31st Oct 2006
Location: 7!9
Posted: 6th Nov 2008 03:40
Quote: "doesn't make ANY sense if you can't reload a weapon that is already full"


what about shotguns though?
it's pointless to cram 9 shells into an under-barrel magazine if it physically only fits 6 shells
same with revolving weapons

it's legit for magazine type weapons
such as an M14 or MP44 (would like to see both sometime )

but shotguns and revolvers?
no

"There's more to life than being really, really, ridiculously good looking." - Derek Zoolander
Errant AI
18
Years of Service
User Offline
Joined: 24th Aug 2006
Location:
Posted: 6th Nov 2008 05:11
Use an AirMod spec. FPSC mod. You can add:

noreloadwhenfull=1

and/or

chamberedround=1

to the weapons desired. You can also prohibit the automatic reload function and much more.
eXone 42zero
17
Years of Service
User Offline
Joined: 31st Oct 2006
Location: 7!9
Posted: 6th Nov 2008 05:29
cool i'll check it out
is it possible to use ply's mod and airmod at the same time?

jus wonderin cause i like some functionality of both of them and the more functionality the better

"There's more to life than being really, really, ridiculously good looking." - Derek Zoolander
Errant AI
18
Years of Service
User Offline
Joined: 24th Aug 2006
Location:
Posted: 6th Nov 2008 05:39
Ply's Mod 1.07 has AirMod 0.6 integrated.

The five videos here are all in Ply's Mod.

The seven in the favorites section are AirMod.
eXone 42zero
17
Years of Service
User Offline
Joined: 31st Oct 2006
Location: 7!9
Posted: 6th Nov 2008 05:52
coolio
thanks a bunch

"There's more to life than being really, really, ridiculously good looking." - Derek Zoolander

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