Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

3 Dimensional Chat / How to make skyboxes in blender?

Author
Message
Mew151
16
Years of Service
User Offline
Joined: 1st Jun 2008
Location: Glitch city
Posted: 9th Nov 2008 19:44
I need to make a skybox, to finish my game. I know you can export .blend files as .x. So... how can you make a simple skybox?

ow! that hurt!
fallen one
18
Years of Service
User Offline
Joined: 7th Aug 2006
Location: My imagination!
Posted: 10th Nov 2008 04:26 Edited at: 10th Nov 2008 04:27
Why not download the free sample skybox from my site, it has boxes in various sizes and formats, as in a box with nornals reversed or a box from 6 flat sheets, the UV mapping is on all the boxes and they are in different sizes and model formats, then just swap the textures of mine to yours, you can either do that in a 3d prog or just edit the .x, just change to .txt, edit the textures for yours, then change back to .x format.
Use Bryce for the skybox to make the textures, or just use blender to make the 6 images, then put them on my model.

Login to post a reply

Server time is: 2024-11-25 11:38:07
Your offset time is: 2024-11-25 11:38:07