yes i have, and its simple really, u may of noticed that when you move, the character controller falls normally, but when your still, it hardly falls at all,
so in your main loop, move it forward a little bit, then back a little bit, havnt use charactor controller in a while, but i seem to remember it being something like...
Do `YOUR MAIN LOOP
`MOVEMENT CODE ECT...
PHY MOVE CHARACTER CONTROLLER CHARACTERID#, 1
PHY MOVE CHARACTER CONTROLLER CHARACTERID#, -1
Phy Update
Sync
Loop
That Should Make It Fall With Gravity, Obviously Changing The Amount It Moves Effects The Speed of the falling, and i normally change
Phy Set Gravity 0, -98, 0
Making Gravity 10 Times Stronger, as gravity is 9.81(ish)
Yours Tv.