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Dark GDK / [Release] Per-Pixel Collision 2.2

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SushiBox
16
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Joined: 20th Sep 2008
Location: Ohio
Posted: 10th Nov 2008 05:11 Edited at: 12th Nov 2008 22:05
Original credits to Windows Killer and IanM for the source.

Features:


I took this down until I can fully fix it, I have more progress so far. Sorry for the wait, ill post it once its completed.

www.Helios-Online.net
Niels Henriksen
20
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Joined: 27th Sep 2004
Location: Behind you breathing heavely
Posted: 11th Nov 2008 12:17
This could be perfect to have in .NET also.... anybody who can translate?

Niels Henriksen
www.tales-of-the-realms.com
if Microsoft can sell software with bugs, so can I.
SushiBox
16
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Joined: 20th Sep 2008
Location: Ohio
Posted: 11th Nov 2008 15:10
Well it WOULD be perfect if it worked 100%. I have a feeling DGDK and the vector library does not play together very well.

Can anyone compile this and tell me if you are also getting linker errors?

www.Helios-Online.net
kBessa
18
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Joined: 8th Nov 2006
Location: Manaus, Amazonas, Brazil
Posted: 11th Nov 2008 16:01
@Niels:

I will investigate. There should be a better way to implement it on the .NET framework, using only .NET classes.

[center][center]
Niels Henriksen
20
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Joined: 27th Sep 2004
Location: Behind you breathing heavely
Posted: 11th Nov 2008 16:50
@kB:

That will be nice.... I have found some code in the DBP forum that I want to convert to .NET..... but I need som dll

Niels Henriksen
www.tales-of-the-realms.com
if Microsoft can sell software with bugs, so can I.
SushiBox
16
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Joined: 20th Sep 2008
Location: Ohio
Posted: 11th Nov 2008 20:11
So does this mean you are going to include a .NET version of my translation in DarkGDK.NET?

Credits please? Haha, props to Ian M also with his original per-pixel collision script, which I have also translated. Its floating around somewhere.

www.Helios-Online.net
Zuka
16
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Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 12th Nov 2008 01:53
Change /MTd in the project properties to /MT and use Release mode, and vector works fine.
kBessa
18
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Joined: 8th Nov 2006
Location: Manaus, Amazonas, Brazil
Posted: 12th Nov 2008 03:58
@SushiBox: Actually, I was thinking of trying to implement my own methods to do the checkings, not a translation. I will leave the direct translation to someone else!

But that's not a guarantee for now, as I probably won't use it, I just like to make plugins, so...

Anyways, I might not even try it until next year, I'm already full of work because of my new plugin.

[center][center]
SushiBox
16
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Joined: 20th Sep 2008
Location: Ohio
Posted: 12th Nov 2008 16:00
Zuka, have you actually tried compiling it? Or are you just rattling off random information.

The project and I debugging it with is already set to /MT. However, if you have gotten it to properly compile, please let me know.

No problem kBessa, this is a huge pain in the ass haha!

www.Helios-Online.net
Zuka
16
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Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 13th Nov 2008 00:13
Nah, I was just telling you how to get vector to work with DGDK.

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