I tried to build a new level using V115 and the build game screen would not let me rename the "Game Project Filename". I tried it on some older levels and got the same thing. I clicked the "Build Game Executable" button and nothing happened. No errors, no nothing. I had to end task to get out of FPSC. I have tried this many times and it has done the same thing many times. This is the first time I have had this issue. I took all of the standard troubleshooting steps and it made no difference.
-------------------------------------
First attempt:
Opened FPSC.
I opened a level built with V115 that has only the player and ground in it.
Clicked "File" and then "Build Game".
I clicked the "New" button and tried to change the name of the fpg file to the name of the fpg that corresponded with the level that I was trying to build. After that no other buttons on the build screen functioned.
===============================
Second Attempt:
Opened FPSC.
I opened a level built with V115 that has only the player and ground in it.
Clicked "File" and then "Build Game".
Clicked nothing on the "Game Proect Settings" Screen and went straight to the "Build Settings" screen.
I changed the name of the EXE file.
I clicked the "Build Game Executable" button and the game apeared to build.
I tried to run the game and it gave the following error: "Runtime Error 1002 - Bitmap does not exist at line 6" and the game would not even start.
====================================
Third Attempt:
Opened FPSC.
I opened a level built with V115 that has only the player and ground in it.
Clicked "File" and then "Build Game".
I then clicked the little square button next to the "New" button and chose the fpg I wanted.
I went right to the "Build Settings" screen and clicked "Build Game Executable" and the game built.
I ran the game without issue.
=============================
Fourth Attempt:
Opened FPSC.
I opened a level built with V115 that has only the player and ground in it.
Clicked "File" and then "Build Game".
I then clicked the little square button next to the "New" button and chose the fpg I wanted.
I went to "Level Settings" screen and re chose my fpm.
I went to the "Textures" screen and set it to "No Lightmaps" and the resolution to 128X128.
I went to the "Build Settings" screen and clicked "Build Game Executable" and the game built.
I tried to run the game and it gave the following error: "Runtime Error 1002 - Bitmap does not exist at line 6" and the game would not even start.
======================================
Fifth Attempt:
Opened FPSC.
I opened a level built with V115 that has only the player and ground in it.
Clicked "File" and then "Build Game".
I then clicked the little square button next to the "New" button and chose the fpg I wanted.
I went right to the "Build Settings" screen and clicked "Build Game Executable" and the game built.
I tried to run the game and it gave the following error: "Runtime Error 1002 - Bitmap does not exist at line 6" and the game would not even start.
=====================================
Sixth Attempt:
Opened FPSC.
I opened a level built with V115 that has only the player and ground in it.
Clicked "File" and then "Build Game".
I then clicked the little square button next to the "New" button and chose the fpg I wanted.
I went right to the "Build Settings" screen and clicked "Build Game Executable" and got the "Extra Debug Info: 00" error.
=======================================
Seventh Attempt:
Opened FPSC.
I opened a level built with V115 that has only the player and ground in it.
Clicked "File" and then "Build Game".
I then clicked the little square button next to the "New" button and chose the fpg I wanted.
I went right to the "Build Settings" screen and clicked "Build Game Executable" and the game built.
I tried to run the game and it gave the following error: "Runtime Error 1002 - Bitmap does not exsist at line 6" and the game would not even start.
====================================
Eighth Attempt:
Opened FPSC.
I opened a level built with V115 that has only the player and ground in it.
Clicked "File" and then "Build Game".
I then clicked the little square button next to the "New" button and chose the fpg I wanted.
I went right to the "Build Settings" screen and clicked "Build Game Executable" and the game built.
I tried to run the game and it gave the following error: "Runtime Error 1002 - Bitmap does not exist at line 6" and the game would not even start.
====================================
Eighth Attempt:
Opened FPSC.
I opened a level built with V115 that has only the player and ground in it.
Clicked "File" and then "Build Game".
I went right to the "Build Settings" screen and clicked "Build Game Executable" and the game built.
I tried to run the game and it gave the following error: "Runtime Error 1002 - Bitmap does not exsist at line 6" and the game would not even start.
====================================
Ninth Attempt:
Opened FPSC.
I opened a level built with V115 that has only the player and ground in it.
Clicked "File" and then "Build Game".
I then clicked the little square button next to the "New" button and chose the fpg I wanted.
I went to "Level Settings" screen and re chose my fpm.
I went to the "Textures" screen and set it to "No Lightmaps" and the resolution to 128X128.
I went to the "Build Settings" screen and clicked "Build Game Executable" and the game built.
I tried to run the game and it gave the following error: "Runtime Error 1002 - Bitmap does not exsist at line 6" and the game would not even start.
Closed FPS.
Built game ran just fine.
=======================================
It seems that I get the error "Runtime Error 1002 - Bitmap does not exist at line 6" only when I try to run a built game when FPSC is running.
However the issue of hitting the "New" button to change the name of the file still holds true for the build proccess freezing.
----------------------------------------------------
With the start of the 115 updates hopefully we can get the ability to play FPSC games in a window and not just full screen. Not letting the game capture the mouse would also be very useful.
Patience and tolerance are the keys to the passage of knowledge. Even the ones that know the most started with many questions.