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FPSC Classic Product Chat / FPSC Mod Question?

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Red Eye
15
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Joined: 15th Oct 2008
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Posted: 18th Nov 2008 18:31
If I download the source of FPSC Game Engine, will there be a ,like readme/help file, so I know where to change things?

Thanks,

Red Eye Production


Red Eye Productions © Copyright 2008
Game Maker
17
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Joined: 27th Jul 2007
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Posted: 18th Nov 2008 18:34
Quote: "readme/help file, so I know where to change things?"

I don't think so, and I heard you have to be very advanced in DBPro to program an FPSC mod.
bass guy1669
17
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Joined: 24th Mar 2007
Location: The Zone
Posted: 18th Nov 2008 18:35
I did that once, I don't remember a ReadMe anywhere

come see night shift at http://forum.thegamecreators.com/?m=forum_view&t=106003&b=25 see you there
Red Eye
15
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Posted: 18th Nov 2008 18:45
But is there a tutorial for creating a mod?


Red Eye Productions © Copyright 2008
Game Maker
17
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Joined: 27th Jul 2007
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Posted: 18th Nov 2008 19:06
Quote: "But is there a tutorial for creating a mod?"

I don't think so, but like I said, you have to be very advanced in DBPro to create an FPSC mod. If you're really advanced, there's no need for tutorials or help files.
Leon Kennedy
16
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Joined: 7th Sep 2008
Location: Neither here nor there
Posted: 18th Nov 2008 19:08
I have to ask: Why are you looking to make a mod? Are there some features that you would like to have that aren't in FPSC currently?

Before you create your own mod, might I suggest that you look at what features some of the other mods out there have? May save you some time...
Dar13
16
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 18th Nov 2008 22:39
plystire did a tut on how to add actions and conditions to the original engine, but there is no readme or anything like that.

I know not what WWIII will be fought but I do know that WWIV will be fought with sticks and stones-Albert Einstein
Rampage
16
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 19th Nov 2008 04:45
No, its not a thing that needs a tutorial, if you know how to program certain things, then you shouldn't have problems getting them into fpsc, but like I have said before, be very aware of your surroundings, one mistake can make a chain of mistakes, and it gets VERY annoying sometimes...believe me. You do not have to be and expert to make a mod, I first started RampageMOD when I only had about 2 months of DarkBASIC Pro knowledge, so I could only do small things at first, you have to edit, and ADD code. But you will get there in the end, its all very fun to see what, what you programmed make a difference.

[url=
"Welcome to the forums, MasterXMP. Your game looks like garbage..." - Game Maker
Tom0001
18
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Joined: 30th Dec 2005
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Posted: 19th Nov 2008 12:13
@Red Eye,

Don't even try it. Srsleh. I looked at the FPSC source code before. Thing's a huge mess. Couldn't even get it to compile properly. >_>

meteorite
17
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Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 19th Nov 2008 12:23
dont discourage the guy! even though there are over 28,000 (I believe thats the number) lines of code in the fpsc source unmodded

I love Jenkins forever :p
Red Eye
15
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Joined: 15th Oct 2008
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Posted: 19th Nov 2008 16:30
Thanks you all mates i think i will give it a chance.

Off Topic:
And i know how to make water without changing the source code.
I will improve it and will show some pics at the end of this year.
I am NOT talking about shaders. But i am going to make another thread about this.


Red Eye Productions © Copyright 2008
Rampage
16
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Joined: 4th Feb 2008
Location: New Zealand
Posted: 19th Nov 2008 23:57
Quote: "@Red Eye,

Don't even try it. Srsleh. I looked at the FPSC source code before. Thing's a huge mess. Couldn't even get it to compile properly. >_>"

Yeah, don't listen to him. Try...I have fun with it all the time, and quite a few laughs when something doesn't turn out right
And its not a huge mess, just you don't know what any of it means mate.

[url=
"Welcome to the forums, MasterXMP. Your game looks like garbage..." - Game Maker
Red Eye
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Joined: 15th Oct 2008
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Posted: 20th Nov 2008 09:07
thanks mate


Red Eye Productions © Copyright 2008

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