The full error:
The instruction at 0x00000000 referenced memroy at 0x00000000. The memory could not be read.
This happened when I ran my game server after doing 2 things.
1. Included EZRotate commands
2. Removed all object related commands
What I've tried so far:
- Searched, and found 1 reference to this error on the forums.
- Tried the suggestion from that thread
- Remove EZRotate commands and it runs fine (not really a solution)
- Added at least one object in the project (didn't help)
I'm doing this in my server application to speed things up. If the server doesn't have to deal with objects then it runs much faster. I still want to use EZRotate to perform the rotations in memory though.
Any thoughts on how to clear up this error? Is there something missing that EZRotate requires?
Thanks.