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3 Dimensional Chat / 3ds max reactor car problem

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Message
bergice
17
Years of Service
User Offline
Joined: 5th Jun 2007
Location: Oslo,Norway
Posted: 20th Nov 2008 19:03
Hi, i am having problems with my reactor car in 3ds max 9.

I have made reactor cars before but somehow this time it didnt work correctly.

The wheels are 50% dead.

Its like they are attached to the car but still is just a normal physical object.

The wheels rotate very weird.



Any help?


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lazerus
16
Years of Service
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Joined: 30th Apr 2008
Location:
Posted: 20th Nov 2008 19:10
are they on the correct axis

bergice
17
Years of Service
User Offline
Joined: 5th Jun 2007
Location: Oslo,Norway
Posted: 20th Nov 2008 19:23
What on the correct axis?

The wheels?

And if so, what is the correct axis, the same axis as the body or the reactor object?


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bergice
17
Years of Service
User Offline
Joined: 5th Jun 2007
Location: Oslo,Norway
Posted: 20th Nov 2008 19:49
Nvm, fixed it.


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SpyDaniel
18
Years of Service
User Offline
Joined: 4th Feb 2006
Location: United Kingdom
Posted: 20th Nov 2008 20:38
This isn't the autodesk forums...

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