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3 Dimensional Chat / Maya merging 2 parts

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Cong
16
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Joined: 25th Apr 2008
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Posted: 21st Nov 2008 18:50
Hey

im am quite stuck on on after creating a human base mesh and in one side duplcating special how would i then merge the to parts together what is the best was and quickest instead going to each vertices and connecting them that way??

it would be great if yuo could help me out

thanks
zenassem
21
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Joined: 10th Mar 2003
Location: Long Island, NY
Posted: 21st Nov 2008 19:25 Edited at: 21st Nov 2008 19:57
What version do you have?
(Excerpt form the Maya 2009 help)

Mirror copying a mesh

Once you’ve finalized one half of your polygon model (and deleted its construction history) you’ll want to create the opposite half by copying it across the axis of symmetry so you have the complete model. You can produce a mirrored copy of a polygon mesh using Mirror Geometry ( Mesh > Mirror Geometry).

Some things to note:



To mirror copy the polygon mesh

Right-click the mesh, change the selection mode to Object, and then select your mesh.
Select Mesh > Mirror Geometry > , set the following options, and then click the Mirror button.
Mirror Direction: -X
Merge with original: On
Merge vertices: On
The mesh is copied along -X to create the opposite half of the model. The two meshes are combined into one and vertices are merged so they become shared.



Save your work.

"When I look at that square... I wish FPSC noobs would stay on their side of the forums and stop polluting these boards." - Benjamin
Cong
16
Years of Service
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Joined: 25th Apr 2008
Location:
Posted: 21st Nov 2008 19:34
Done it!!!

Thank you so much

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