Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / Sparky's collision - Get slide position?

Author
Message
CheatCat
17
Years of Service
User Offline
Joined: 7th Mar 2007
Location: Sweden
Posted: 24th Nov 2008 15:46
How should I do if I want to have box collision instead of sphere collision in this code?:

SunDawg
19
Years of Service
User Offline
Joined: 21st Dec 2004
Location: Massachusetts
Posted: 24th Nov 2008 19:56 Edited at: 24th Nov 2008 20:16


Call it once for every object that you want to be box-collided before you start your main loop.

EDIT: My bad, I thought you were using DGDK collision for some reason. I don't know anything about Sparky's, sorry.


My site, for various stuff that I make.
CheatCat
17
Years of Service
User Offline
Joined: 7th Mar 2007
Location: Sweden
Posted: 27th Nov 2008 15:06
I have tried with RayCast, but the player fly away! What is wrong?

Login to post a reply

Server time is: 2024-09-30 11:41:48
Your offset time is: 2024-09-30 11:41:48