Quote: "You said the lightmapping of V1 is slow. If you're using FPSC installed from the box without the updates, you're using the old lighting system. Upgrades are availble on the fpscreator.com website."
I was using V1 from the box, but it would crash when using model packs, so I updated to v1.4. I'm just guessing DarkLights takes longer to process because it has to calculate each object it effects. The older lightmapper didn't have shadows or have to calculate each object it effects. Thanks for your help, I have lowered the lightmapquality and lightmaptex (just testing).
blink 182 is awesome