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FPSC Classic Product Chat / Walls not appearing in test game mode?

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James Kravenwolf
15
Years of Service
User Offline
Joined: 22nd Nov 2008
Location: Ohio
Posted: 29th Nov 2008 11:28
Sorry for the double post, but I am not yet allowed to edit my posts...Anyway, using the wall segments in the scenery created gaps in the corners. And when I added an interior wall segment along the walls to create a "pillar" effect on the walls, there were gaps between the two walls. I read that pressing the M key to go into wall mode is what needs to be done instead of selecting the wall segments manually, but now when I create the walls around my floors and run the game, the walls do not appear, and I fall right off of the edge of the floors. Is this a bug in FPS creator?

-Kravenwolf
gmr1923
16
Years of Service
User Offline
Joined: 31st Aug 2008
Location:
Posted: 29th Nov 2008 15:54
i have no idea but a reinstall might work.




gmr1923

aaron heithus
James Kravenwolf
15
Years of Service
User Offline
Joined: 22nd Nov 2008
Location: Ohio
Posted: 30th Nov 2008 03:17
Ok, I actually solved the problem a while after I posted this question. I didn't know you had to add a room segment first BEFORE you can add walls to the map. I was just starting a level with floors, and then building walls. Apparently, you have to build a room segment first, and then add walls to catch the same texture as the added segment.

-Kravenwolf

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