Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Newcomers DBPro Corner / Addings walls around the plain

Author
Message
Jamboskey
15
Years of Service
User Offline
Joined: 30th Nov 2008
Location:
Posted: 30th Nov 2008 17:02
Hey, I've been attemping to make a basic FPS.
I've been following Ruccus' tutorial, and I've finished what he has done so far.
BUT I've created a wall (Which is fine, can't walk through it etc) and I'm wondering if anyone knows how I would be able to put it around the whole of my plain.
Thanks in advance

~Jambo
pollywog
17
Years of Service
User Offline
Joined: 18th Jan 2007
Location:
Posted: 4th Dec 2008 17:52
I'm guessing you made the wall as a plain?

if so just make three more (or clone it 3 times)
changes your plains to meshes (make mesh from object)
delete your objects
then turn the meshes into limbs
use the offset limb and rotate limb statements to postion the walls wherever you want.

I also remember reading something about texturing the inside of an object or maybe it was somehow flipping the object inside out (I might be crazy mayb someone can post and tell us if this can be done or if I'm imagining things) anyway if that is the case you could make a big cube. texture the inside walls with your wall picture and set the top and bottom of the cube to whatever color you have set as transparent.

Login to post a reply

Server time is: 2024-11-24 16:33:20
Your offset time is: 2024-11-24 16:33:20