Ok, i can't get the illuminationent.fx to work with an entitie!
I'm editting an old model to give away in the TGC Store but i like to get the illumination FX working B4 i do, i got this working as an segment but like to upload as entitie!
The maps i have are;
console_D2
console_I
console_N
FPE
;header
desc = ConsoleA
;ai
aiinit = appear1.fpi
aimain = default.fpi
aidestroy = disappear1.fpi
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;orientation
model = control.x
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
scale = 100
fixnewy = 0
defaultstatic = 0
materialindex =3
collisionmode = 1
strength = 100
isimmobile = 1
soundset = audiobankatmoscomputerhum.wav
;visualinfo
textured = Console_d2.tga
effect = effectbankilluminationentilluminationent.fx
castshadow = 0
;Animationinfo
animmax = 0
anim0 = 0,0
I have tryed copting the FPE and file/texture structure from a fpsc stock item but still no luke!
Any ideas?