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Dark GDK / How to move 3D models

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yahya
15
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Joined: 16th Oct 2008
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Posted: 3rd Dec 2008 16:46
I know how to move sprites now, but when it comes to 3D models, they are a whole different story, for example, the 3D model Dark GDK offers, I want to move him in a way,"move with gun in hands", "move without gun in hands","jump with gun in hand","jump with hand gun in hand", etc.

is it done with Dark GDK or another program?
The Real Abaddon
16
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Joined: 26th Jun 2008
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Posted: 3rd Dec 2008 17:28
see 3D Objects commands like dbMoveObject, with gun and no gun it's a matter of animation and model.
yahya
15
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Joined: 16th Oct 2008
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Posted: 3rd Dec 2008 20:28
can you show me an example of a code
Bishop
21
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Joined: 18th Dec 2002
Location: In my favorite chair...
Posted: 4th Dec 2008 00:12
Run through the DGDK tutorials. Play with the code. Change things. Swap out models.

Tinkering with code will help you infinitely more than the forums can!


Tux is my guildmaster.
yahya
15
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Joined: 16th Oct 2008
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Posted: 4th Dec 2008 11:13
But none of the DGDK tutorials provide a code on how to move a 3D modles, only sprites, just give you the basic, and I tried looking for a 3D game source code here, so I can edite and understand how, but no one here gives out there soruce code, due to the fact people will end up copying them.
Niels Henriksen
20
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Joined: 27th Sep 2004
Location: Behind you breathing heavely
Posted: 4th Dec 2008 11:43
Try the 3D Wizard project. And then look at the dbMoveObject commando.

dbMoveObject(ObjNo,Speed)

Niels Henriksen
www.tales-of-the-realms.com
if Microsoft can sell software with bugs, so can I.
The Real Abaddon
16
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Joined: 26th Jun 2008
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Posted: 4th Dec 2008 12:39
Look at the Dark Dungeon sample source code and see how the models are moved.

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