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DarkBASIC Professional Discussion / How to use CAMERA TO FOLLOW in free flight?

Author
Message
Bulleyes
23
Years of Service
User Offline
Joined: 3rd Nov 2002
Location: Cyberjaya, Malaysia
Posted: 29th Jul 2003 05:43
Does anyone know how to implement a CAMERA TO FOLLOW function that works in free flight model? The existing CAMERA TO FOLLOW only follows the target object Y angle (turn). If I roll (Z angle) or pitch (X axis), the camera does not orient itself accordinly. I need this functionality for a 3rd person flight sim.

Thanks!
Bad Nose Entertainment - Where games are forged from the flames of talent and passion.

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