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FPSC Classic Product Chat / Make Entitys go away with trigger zones

Author
Message
AzGamer
15
Years of Service
User Offline
Joined: 5th Dec 2008
Location:
Posted: 5th Dec 2008 17:49
Anybody know how to use trigger zones to make entity's *Unspawn*?
I have way too many entity's in a map and i need a higher fps. I only get 12!

Is there some sort of script the software comes with i can use?
Leon Kennedy
16
Years of Service
User Offline
Joined: 7th Sep 2008
Location: Neither here nor there
Posted: 5th Dec 2008 19:33
You need to do this the opposite way you are talking about. Use the trigger zones to spawn enemies instead of destroying them.

Unless there is a specific reason you want the enemies to disappear before the player gets to fight them?
Hockeykid
DBPro Tool Maker
17
Years of Service
User Offline
Joined: 26th Sep 2007
Location:
Posted: 5th Dec 2008 20:12
well what if he wants to spawn a door lets say and then destroy it so it won't cause as much lagg

]
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 5th Dec 2008 20:50 Edited at: 5th Dec 2008 20:56
...hmmmn.

Should be possible with a custom script...


AzGamer
15
Years of Service
User Offline
Joined: 5th Dec 2008
Location:
Posted: 6th Dec 2008 00:40
Okay then, guess I'll have to get busy on that script!

Thanks guys!

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