Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Product Chat / can somebody help with milkshape 3d and x format? please . . .

Author
Message
Programador hispano
18
Years of Service
User Offline
Joined: 11th Jul 2006
Location: Dallas, TX
Posted: 9th Dec 2008 00:37
I made this simple animated 3 in carrara, exported it in obj format with the tga texture, imported in Milkshape 3d, animated it, then I try to export it to .x format, it doesn't give me any error or anything wrong, but when I try to load it up in fpsc it gives me an error, I know is the .x file because I can not even load it in cash's model viewer or animationx.

...........(o o)........
--oooO--(_)--Oooo---

Attachments

Login to view attachments
Programador hispano
18
Years of Service
User Offline
Joined: 11th Jul 2006
Location: Dallas, TX
Posted: 9th Dec 2008 00:38
the .x format

...........(o o)........
--oooO--(_)--Oooo---

Attachments

Login to view attachments
Programador hispano
18
Years of Service
User Offline
Joined: 11th Jul 2006
Location: Dallas, TX
Posted: 9th Dec 2008 00:39
and the Milkshape 3d file, ( I own the rights of this model model and the texture)

...........(o o)........
--oooO--(_)--Oooo---

Attachments

Login to view attachments
Programador hispano
18
Years of Service
User Offline
Joined: 11th Jul 2006
Location: Dallas, TX
Posted: 9th Dec 2008 00:43
and the texture

...........(o o)........
--oooO--(_)--Oooo---

Attachments

Login to view attachments
Dar13
16
Years of Service
User Offline
Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 9th Dec 2008 02:53
your export settings have to be precisely right to get the .x file to work correctly in FPSC. there are a few posts around here somewhere that have the settings in a picture.

I know not with what weapons WWIII will be fought but WWIV will be fought with sticks and stones-Albert Einstein
Conjured Entertainment
AGK Developer
19
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 9th Dec 2008 06:43 Edited at: 9th Dec 2008 06:49
Below is a picture of which DirectX to Export as...



Below is a picture of the export settings for weapons... (I use the same one for static entities after giving them 1 joint and 2 frames of animation)




Below is a picture of the export settings for characters...


Don't forget to visit Conjured Entertainment

Programador hispano
18
Years of Service
User Offline
Joined: 11th Jul 2006
Location: Dallas, TX
Posted: 9th Dec 2008 07:51
Thank you guys for your help, I tried both of them and I still get error message, I also tried re-animating it and re-texturing, but it is still the same, maybe is a problem that I have to go to milkshape 3d forums. I also re-installed milkshape.

...........(o o)........
--oooO--(_)--Oooo---

Attachments

Login to view attachments

Login to post a reply

Server time is: 2024-10-11 19:20:10
Your offset time is: 2024-10-11 19:20:10