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Dark Physics & Dark A.I. & Dark Dynamix / DarkPhysics November Update vor GDK

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Juergen
15
Years of Service
User Offline
Joined: 14th Dec 2008
Location: Germany
Posted: 14th Dec 2008 15:09
I think something is wrong

1>DarkPhysics.lib(EngineSetup.obj) : error LNK2001: Nicht aufgelöstes externes Symbol ""public: void __thiscall DxFluidRenderer::onDestroyDevice(void)" (?onDestroyDevice@DxFluidRenderer@@QAEXXZ)".
1>DarkPhysics.lib(EngineSetup.obj) : error LNK2001: Nicht aufgelöstes externes Symbol ""public: void __thiscall DxFluidRenderer::onLostDevice(void)" (?onLostDevice@DxFluidRenderer@@QAEXXZ)".
1>DarkPhysics.lib(EngineSetup.obj) : error LNK2001: Nicht aufgelöstes externes Symbol ""public: void __thiscall DxFluidRenderer::onResetDevice(struct IDirect3DDevice9 *)" (?onResetDevice@DxFluidRenderer@@QAEXPAUIDirect3DDevice9@@@Z)".
1>DarkPhysics.lib(EngineSetup.obj) : error LNK2001: Nicht aufgelöstes externes Symbol ""public: void __thiscall DxFluidRenderer::onCreateDevice(struct IDirect3DDevice9 *)" (?onCreateDevice@DxFluidRenderer@@QAEXPAUIDirect3DDevice9@@@Z)".
1>DarkPhysics.lib(FluidUpdate.obj) : error LNK2001: Nicht aufgelöstes externes Symbol ""private: void __thiscall DxFluidRenderer::renderSurface(struct IDirect3DDevice9 *,struct D3DXMATRIX &,struct D3DXMATRIX &,float)" (?renderSurface@DxFluidRenderer@@AAEXPAUIDirect3DDevice9@@AAUD3DXMATRIX@@1M@Z)".
1>D
AllanF
15
Years of Service
User Offline
Joined: 8th Dec 2008
Location: South Africa
Posted: 14th Dec 2008 16:37
I agree !

See my previous post: [href]http://forum.thegamecreators.com/?m=forum_view&t=140763&b=30
[/href]

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