Oh rats...
I was about to post a reply and we had a power surge. At least the computer is doing fine.
@ John H
Since the model isn't going into a game, I decided to focus on detail and not worry too much about polies. Although knowing how to do effective low-poly modeling is an important skill I still need to master.
So that's how you makes spec maps! I knew it was image based, I just didn't know how to make them. Thanks.
Also, I've heard about the "power of two" usage on image resolutions, but I just didn't take the time to change the res. I should have, but since this is not for a game, I just left it as it was.
@ darimc
Like Alucard was trying to say, get blender. It's free and it's amazing! Be warned though, it may take you awhile to get used to it.
@ Sushi01
I can't really take the credit for that since a lot of it is built into the reference image.
However, I am about to add a spec map!