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FPS Creator X10 / Was FPSC X 10 made in DBP?

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SJH
16
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Joined: 19th Oct 2008
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Posted: 24th Dec 2008 18:46
I was wondering this for a while, and wasn't sure if this topic would go in the DBP forum or this, but was FPSC X 10 made in DBP? I'm not really sure, I haven't been keeping track of things lately....
Veron
18
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Joined: 22nd Nov 2006
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Posted: 24th Dec 2008 18:50
It was made in a Direct X10 version of DBP, yes. The DX10 version currently isn't available to the public for sale, but it will be eventually.

SJH
16
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Joined: 19th Oct 2008
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Posted: 25th Dec 2008 18:21
Cool, thanks. I was just wondering this because FPS Creator X 10 can make games that have good graphics, good physics, and all that. I'm a programmer, so I'm not getting FPSC X10, I use stuff like DBP, C, and other stuff. Knowing that you can make these graphics and physics in FPSC X10, and that was made with DBP, then it's possible to make great games with DBP, with more flexibility for the features you can have. Nice to know, but I also wish we knew when DBP X 10 would come out Oh well, I can wait.

Thanks for answering

-SJH
Veron
18
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Joined: 22nd Nov 2006
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Posted: 26th Dec 2008 08:23
No problems, and I agree with you 100% - programs like FPSC prove that amazing things can be done in DBP. Seeing that FPSC was made in DBP was the first real motivator to get me learning DBP.

Xsnip3rX
17
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Joined: 20th Feb 2007
Location: Washington State
Posted: 26th Dec 2008 13:30
mmm, DBP X10.... *drools*

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