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Dark GDK / New, All help apreciated.

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Dm S1ckWit1t
15
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Joined: 24th Dec 2008
Location:
Posted: 24th Dec 2008 21:54
Alright I am new to Visual C++ and Dark GDK. I have completed all the tutorials and done some things on my own (i.e Making multiple shapes spin with textures on them and being able to navigate a camera around them). I have decent grasp on the interface of visual C++ and the functions of Dark GDK. Now, what im asking of you guys is to give me ideas of programs to make. I would like them to fairly basic so I can strengthen my grasp on the easy stuff. Also if you could give a list of funtions(NOT THE ENTIRE CODE) I will be using that'd be awesome .
chanchan
15
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Joined: 17th Dec 2008
Location:
Posted: 25th Dec 2008 07:55
Try driving simulation...

not to fancy... just a car with chase-cam camera and a circuit... accerleration and decceleration

if you pass that.. then add the reality (read: physic to collision)

Always learning
Matty H
15
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Joined: 7th Oct 2008
Location: England
Posted: 25th Dec 2008 14:11
Try making the solar system,(always a favourite) with planets going around the sun etc. You could just texture the spheres with simple textures to start with (grass, water etc), make a skysphere(space) and then have it so you can navigate the camera around space.
Its a good place to start as space physics it relatively simple and you solar system setting may come in useful for future projects.
Gentaro
15
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Joined: 25th Dec 2008
Location:
Posted: 25th Dec 2008 23:56
maybe doing something that not require object collision physics is a good starting point, such as:
- card game
- turn based game
- tabletop-like game (monopoly, risk, etc)
- tower defender game (seems to go a lot in this period)
- tetris clone
- jewel combination
- chess or checkers or chinese checkers whitout AI
- dice game

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