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FPSC Classic Product Chat / Music in game?

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ChiefOne
15
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Joined: 26th Dec 2008
Location:
Posted: 26th Dec 2008 18:41
Is there any way to have FPSC play a music file repeatedly during the game? It would really add to the atmosphere. Ive looked all over but cant find anything.
Thanks in advance!
djmaster
User Banned
Posted: 26th Dec 2008 20:15
at build game look at global settings there is an option to change background music

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ChiefOne
15
Years of Service
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Joined: 26th Dec 2008
Location:
Posted: 26th Dec 2008 21:43 Edited at: 26th Dec 2008 23:23
This is all I see when I go to build a game. Where are the global settings?

------EDIT------

I figured out where to change it, but it wont let me change it.

When i try to change it the pathname blanks and it resets to no music.

Does the music have to be in a specific format?

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Thraxas
Retired Moderator
18
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Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 27th Dec 2008 07:53
It needs to be in ogg format...

dumpus
16
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Joined: 1st Jan 2008
Location: Canada, eh?
Posted: 27th Dec 2008 08:04
This is probably a better way, as you can change the music for each level.

Put a soundzone somewhere in the level (doesn't matter where), and set it's main script to "repeatsound.fpi". Then, give it the sound file (has to be .OGG), and there you go.

If your file isn't in .OGG format, you can convert it using Audacity, a freeware audio editing program.

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Cyberdude
17
Years of Service
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Joined: 16th Feb 2007
Location: Tijuana, Mexico
Posted: 28th Dec 2008 00:10 Edited at: 28th Dec 2008 05:27
Per the FPSC manual, 8 bit pcm wav file format also works.
I will soon post music files for you to use in your games.
They are free to everyone compliments of Cyberdude Productions.
If you use them in a game, I like to see the game
Merry Christmas
Paul Courville a.k.a. Cyberdude
Cyberdude Productions

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