Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark GDK / A question.

Author
Message
Murloc
15
Years of Service
User Offline
Joined: 28th Dec 2008
Location: Utena,Lithuania
Posted: 28th Dec 2008 17:03
Do I have to buy all that stuff like DarkBASIC Pro,DarkSHADER and so on to make 3D games? Cuz I saw that the format of the maps is .dbo .

Thanks in advance.

~Murloc.

Theory-When you know everything,but nothing works.
Practice-When everything works,but you don't know why.
Programming merges these two-Nothing works,and you don't know why.
IanM
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 28th Dec 2008 17:17
No, you can use the GDK without any expansions.

You can create your own .dbo files with the GDK - simply load any object in whatever format you like, then save it using the dbSaveObject function to a filename ending in .dbo.

Murloc
15
Years of Service
User Offline
Joined: 28th Dec 2008
Location: Utena,Lithuania
Posted: 28th Dec 2008 18:05
This is so cool! Thanks!

Theory-When you know everything,but nothing works.
Practice-When everything works,but you don't know why.
Programming merges these two-Nothing works,and you don't know why.
chanchan
15
Years of Service
User Offline
Joined: 17th Dec 2008
Location:
Posted: 30th Dec 2008 10:52
cool, I don't know that

so in theory you can create own world editor with dgdk?

Always learning
IanM
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 30th Dec 2008 18:20
People have done it with DBPro, so there's absolutely no reason why you couldn't do it with the GDK.

jason p sage
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: Ellington, CT USA
Posted: 30th Dec 2008 20:09
While were on it - Can anyone direct me HOW to get realtime shadows and deffered shading (unlimited light sources practically) for DarkGDK?

Someone suggested DarkShader - but I don't know - On the fence - and it doesn't sem to help with Water or Shadows - and both of those are major issues for me

--JAson

Login to post a reply

Server time is: 2024-11-25 09:51:14
Your offset time is: 2024-11-25 09:51:14