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Dark GDK / BSP question from World sample

Author
Message
atomic knights
16
Years of Service
User Offline
Joined: 12th Apr 2008
Location: On my laptop
Posted: 3rd Jan 2009 00:15
I loaded the BSP file that comes with the the World. The question is, How or what is the best way to have the camera follow the contour of the ground?
Zuka
16
Years of Service
User Offline
Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 3rd Jan 2009 23:22
Push the camera down and use the collision, but BSP support sucks.
david w
18
Years of Service
User Offline
Joined: 18th Dec 2005
Location: U.S.A. Michigan
Posted: 4th Jan 2009 20:00
you could always use 2 copies of your level. You could keep the bsp parts. and make an identical mesh. and use that for collision. It really wont be a performance drag because you wont be drawing it, and you should still maintain the benefits of BSP.
jason p sage
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: Ellington, CT USA
Posted: 5th Jan 2009 03:31

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