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Dark GDK / MultySync: Send and recive sprite position

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zapakitul
17
Years of Service
User Offline
Joined: 1st Mar 2007
Location: In my world
Posted: 3rd Jan 2009 19:06
Hey i am making a small multiplayer pong game. So i have 2 players connected to the server and i would want them to send their position to the server. But i have no idea how to do that. I mean i know what to do (pseudocode) but i just can't figure it out using multisync.
I was trying to do something like this:

But i just can't figure a way to do it using multysinc... Lets say i send those values.. how do i know from which client are those values? Can anyone give me an example of what should i do?

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