This is my first FPSC Model, but im unsure if it will actually load this due to size, so I need advice as to if FPSC has a maximum Vertex, ect for a model, as so far, i've only got one side of the portal.
The texture is 2.11MB, the model is 1.87MB as a 3DS Model, but when i converted it into .Obj, its now 161MB, and that's not a misprint, 161MB, Why did it jump so much when i changed format, and will the .X format be smaller than this?
Thanks for any help answering this, and now all post 2 pics of it below.
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