Also, if you don't want to put all your images onto one sprite, for example if your center block in your maze, has more than one image overlapping it...or inside it...
then you could make an empty sprite block, and put that on the screen first, then overwrite the sprite block with your images. This allows you to still use the sprite block for accurate and easy collision detection, and still have multiple graphics in the center block of your maze.
Hope this helps too,
jeff
Sorry for posting two separate posts, but i'm still new here, and my posts are screened, so I can't go back and edit something I just posted two minutes ago...lol
Have fun,
jeff
P.S. What other projects are you working on?? Just curious. I'm working on a space colonization game.