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Dark GDK / DarkGDK Compatible Physics Engines

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Darth Marshie
15
Years of Service
User Offline
Joined: 11th Jan 2009
Location:
Posted: 11th Jan 2009 14:27
I need to know before I get absorbed into this project which of these phsyics engines are compatible with DarkGDK -

Open source

Chipmunk
Bullet
Open Dynamics Engine (ODE)
OPAL
PAL
SOFA (Simulation Open Framework Architecture)
Tokamak physics engine

Closed source/limited free distribution

Newton Game Dynamics
PhysX (formerly NovodeX and incorporating Meqon)

Commercial

Havok

I would especially like to know how to get ODE to work if possible
IanM
Retired Moderator
22
Years of Service
User Offline
Joined: 11th Sep 2002
Location: In my moon base
Posted: 11th Jan 2009 18:58
All of them if you're willing to put the work in to write an interfacing layer.

PhysX however has already been written by the TGC team.
ODE has a version floating around for DBPro that you should be able to convert with minimal problems.

jason p sage
17
Years of Service
User Offline
Joined: 10th Jun 2007
Location: Ellington, CT USA
Posted: 13th Jan 2009 04:07

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