hi all again ..
in my project , i want a certain area to paint on a bitmap / image.
i wonder what is a nice way to do it using tools.
tools in this case are the Sprites, so if i have a wall and i want one brick to be darken or just paint something on that wall, ive made some textures which i dbLoadImage("",10) using a Sprite
and SpriteOffSet placing that image i just loaded into XY position which are the MouseX , and MouseY , so i get a Pain Tool using sprites i have created.. long explantion for 2 rows.. '
well my question is , how do i save the image connected to the Drawing Sprite , on another bitmap , so i could paint and save my work
i think its something with dbCopyImage but i'm not sure..
ty for your time