I'm not sure if this is the right place to post about this, so go ahead and correct me if I'm wrong to post this here..
I recently started using Tree Magik for use in DarkBasicPro, and whenever I load them directly into dark basic via the "Load object" command or use T.ED to add trees to terrain, the Tree's Leaf textures look very odd, as if they're 2D textures(It's like the branches are not UV mapped or something)
I have been using both DBO and .X type files for export, so I really am at a loss as to why this is happening.
I was wondering if anyone else has had this problem, or a similer problem loading models into DBP or using a program that also uses models, and if they know a solution.
I can't seem to link it correctly, so I have attached a example picture of what plagues me