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Dark Physics & Dark A.I. & Dark Dynamix / How to disable physics?

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ale870
17
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Joined: 17th Jan 2007
Location:
Posted: 18th Jan 2009 00:15
Hello,

I need to disable terrain physics in some area (I use many heightmaps to make a big terrain), in order to gain resources.
How can I disable physics? (Dark Physics).

Thank you.

--Alessandro
HowDo
21
Years of Service
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Joined: 28th Nov 2002
Location: United Kingdom
Posted: 18th Jan 2009 15:08
this may not be what you want but it might help.

PHY SET RIGID BODY GRAVITY

Dark Physics makes any hot drink go cold.
ale870
17
Years of Service
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Joined: 17th Jan 2007
Location:
Posted: 18th Jan 2009 15:22 Edited at: 18th Jan 2009 15:23
Thank you, but I wanted to disable physics only for some objects.
I'm creating a terrain system as a matrix:



If "X" represents terrains sectors (512x512) with physics enabled, and "o" is the player position, I'm creating a system that enable/disable physics on terrains when the player change sector. See below:



The player went one sector up, and "-" represents terrains where physics has been disabled. This is my need.

Thank you.
"-"

--Alessandro
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 18th Jan 2009 15:30
Read what phy start can do I thought I just read that you can set happen to things, if you all ready tried that then not sure, you could down load the SDK file and if you can read c++ then it might show how to do it none of there demos.

Dark Physics makes any hot drink go cold.

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