So I was playing around with the .3dw loader for GDK, and it works great, but when I try to apply a different shader (like a normal map or parallax shader) to the .3dw level, its completely ignored.
The blending shader that comes with the .3dw loader works fine.
And the other shaders work fine when I apply them to a .dbo or .x object in GDK, they just dont seem to like working with the .3dw loader for some reason.
Any ideas why?
Dual-Core Pentium D @ 3.00GHz, 1.0 GB nVidia GeForce 8500 GT, 20" Wide screen LCD @ 10,000:1 Contrast, 4.0 GB DDR2 SDRAM, Triple-boot: 32-bit Windows XP MCE, 64-bit Vista, 64-bit Linux Ubuntu