Quote: "Do these models have sound?"
MP 21 character have sound.
The actually have voices in the audiobank title Creature_strong and Creature_weak.
So yes they have two voices comprising of 7 sounds each for a total of 14 sound files for the voices.
Although the spawn sounds are very familiar.
Hey Kenster, I tested the other characters and found out that the only ones glitchy are the mounted ones.
The other guys walk fine on their waypoints.
It's only the mounted characters that slide in their death animation's last frame. (even with the stock
follow.fpi script)
EDIT
Quote: "Was considering buying this pack but I'll wait to see if anyone else has the same problem as Conjured,..."
I have a fix so order it.
I looked at the animations and the frame range for anim=2 is 266-303, but the character only has 266 frames of animations.
That is why it plays the last frame which is that death thing.
Change the following in the characters FPE file... (remember to delete your .bin and .dbo files if you have any to see the changes)
anim2 = 30,69
With those values you will get a result like in this video...
(or you could go 30,70 like his anim92 is defined)
Check your mounted characters' FPE files Jon, because I think you may have forgotten to edit the old values for the animations.
An easy enough mistake to make when in a hurry to release it, and even easier to fix.
I guess I should have looked into this before I posted the problem, then I could have emailed you.
Oh well, everyone who had already ordered would have needed the fix anyway, and now you know.
I'll email you next time, sorry.