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3 Dimensional Chat / How do you make a 3-d game????

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Malefor
15
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Joined: 24th Jan 2009
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Posted: 25th Jan 2009 01:34
Hey! I['m new here, and i don't know how to make a 3-d game, how do I do it??????

"It is finsihed!" ` The Legend of Fireball: The Darkest Time
Cyborg ART
17
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 25th Jan 2009 12:02
You mean in Dark basic? Or overall?

Image All
18
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Joined: 30th Dec 2005
Location: Home
Posted: 25th Jan 2009 17:20
1) Learn the basics of communicating to the computer in a programming language; DarkBASIC Pro. will be the easiest and most flexible language to learn and use at a beginner level, especially for making 3D games.

2) Learn the basics of programming; variables, data types, syntax, etc.

3) Learn how to program some of the essential elements of a game, like simple ways to do collision, etc.

4) Learn the basics of a "game engine", write code to handle things like player input and react to it, etc.

5) Write a really simple game like Pong

6) Continue learning and developing larger games each step


Remember those old guys? They made epic renders, I think one of them was called DaVinci, and all they used was MS Paint. Sometimes it's just skill....
Frap
User Banned
Posted: 25th Jan 2009 18:39
Caffine, cigerettes and a lot of alchohol.

It takes a lot of learning, hard work and dedication to make even the simplest of games, Having written in excess of 20 games in my time it is a rewarding hobby.

plan everything, even the way everything moves.

set achieveable targets for you game, you aint gonna make COD 6.

dont just dive in, believe me it dont work.

Learn the basics, Maths is as boring as hell but without it you wont get anywhere. Trig, valences et all.

When you have done it do it again but better, everygame I have written I have looked back and thought I should have written that another way.

Dont forget you other commitments, ie girlfriend, friends and household chors.

I give ip with thos baner fing as it never seems to work for me. I woll now stop wasting mu time.
Malefor
15
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Joined: 24th Jan 2009
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Posted: 25th Jan 2009 21:33
Thanks! *Goes to do all those things*

"It is finsihed!" ` The Legend of Fireball: The Darkest Time
Zuka
16
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Joined: 21st Apr 2008
Location: They locked me in the insane asylum.
Posted: 26th Jan 2009 06:04
Yeah, never forget about your girl. But you can achieve it all without caffeine, cigarettes and alcohol...
Toasty Fresh
17
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 28th Jan 2009 11:46
Quote: "Caffine, cigerettes and a lot of alchohol.
"


Hmm, not so much alcohol and cigarettes but DEFINATELY caffeine, that's very important. Never approach your computer without an ample supply of coffee.
bergice
17
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Joined: 5th Jun 2007
Location: Oslo,Norway
Posted: 28th Jan 2009 18:07
Am i the only one who did it by just trying and failing a million times, losing my life, sitting all alone each day for 2 years to learn this?

Ok, not that bad but i didnt have any type of support except for my computer and a dark basic classic programming book that explained some stuff..

3.19GHz - 7600GT - 1GB - Windows XP
Visit my youtube profile: http://www.youtube.com/user/bergice1
Malefor
15
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Joined: 24th Jan 2009
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Posted: 28th Jan 2009 23:47
So, where is the tools for making it here? I've already starting writing the game on paper...... how about.... Spyro the Invinsible???

"It is finsihed!" ` The Legend of Fireball: The Darkest Time
Quik
16
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 1st Feb 2009 18:12 Edited at: 1st Feb 2009 18:27
Spyro the Invincible? Well you can start by searching the web for the programs you need, you may need to find: a 3d modeller, a game engine, a Programmer program, a UV mapper and a texturer program, like Gimp or Photoshop

and expect it to cost a bit, if you want to sell the game anyway =P otherways, if you want to give it out for free you can stick with free programs =P

good luck

Edit: here is some great 3d progams: http://forum.thegamecreators.com/?m=forum_view&t=124872&b=3

Quik, Quiker than most
Nicoust
19
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Joined: 3rd Jul 2005
Location: Manchester, England
Posted: 6th Feb 2009 11:00
Quote: "Caffine, cigerettes and a lot of alchohol."


Caffine, yup.

Alcohol and computers don't really mix.

But if it works for you...

Oolite
19
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Joined: 28th Sep 2005
Location: Middle of the West
Posted: 6th Feb 2009 14:34
Simple,
Pick a 3d program, you might want to go for open source 3d programs like Blender.
Then pick a 3d engine. I'd recommend this, or if you don't want to program, this.
Try staying away from any C based languages until you have enough understanding of how game creation is done and always start from the bottom, don't think you can create any of the games you play on your 360 yet, it will take years for you to even consider taking on something that big. Start off with pong and other simple platformers.

JLMoondog
Moderator
15
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Joined: 18th Jan 2009
Location: Paradox
Posted: 6th Feb 2009 14:54
psh...just give him da codez already.

Xsnip3rX
17
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Joined: 20th Feb 2007
Location: Washington State
Posted: 7th Feb 2009 18:36
Oolite, one problem, DBP isn't a game engine.

Aaagreen
17
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Joined: 4th Sep 2007
Location: City 17
Posted: 16th Feb 2009 10:22
And FPSC is no good for "Spyro the invincible"

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Blobby 101
18
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Joined: 17th Jun 2006
Location: England, UK
Posted: 16th Feb 2009 10:46
Aagreen: why wouldn't it be? You don't even know what his game is going to be about. XD

NaGaCreMo:
Malefor
15
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Joined: 24th Jan 2009
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Posted: 21st Feb 2009 02:57
K, thanks guys!
Also, I just want to make this game for the computer, not sell it or anything.
An Online game.
It will be about the Sorcerer coming back and kidnapping all the dragons and dragon eggs, exept Spyro.
Spyro traveles through differen't Dimensions.

"It is finsihed!" ` The Legend of Fireball: The Darkest Time
Malefor
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Joined: 24th Jan 2009
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Posted: 19th Apr 2009 01:53
Hello?

"It is finsihed!" ` The Legend of Fireball: The Darkest Time

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