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FPSC Classic Product Chat / Which should I upgrade to- 1.07 or 1.09 and why

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Infinite Echo
15
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Joined: 19th Jan 2009
Location: Milkshape 3d
Posted: 26th Jan 2009 03:30
which is better to upgrade to and why. Which one supports more mods and all of that other stuff

-best
Screaming Head Games
15
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Joined: 13th Dec 2008
Location: You dont want to know......
Posted: 26th Jan 2009 16:00
the best version of fpsc is the unmodded version. so just get the latest updates as they come out.

(\__/)
(O.o )
(> < ) This is your bunny on drugs.
Insert Name Here
17
Years of Service
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 26th Jan 2009 18:02
1.13 is better.


Well 1.14 actually but that's still beta.

Lee Bamber - Blame Beer
meteorite
17
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Joined: 19th Nov 2006
Location: The Capital Wasteland
Posted: 26th Jan 2009 22:46
Actually, 1.14 was officially released


*slap!*
Quiet yourself, think before posting, and maybe you won't be as ignorant as you seem.
Wizzkid
AGK Tool Maker
18
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Joined: 14th Aug 2006
Location: Northern Ireland
Posted: 26th Jan 2009 23:07
They newer the better, they all have bug fixes and improvements, often to speed and performance so go for 1.14!


FireBASIC - The Heart of Great Programming - http://firebasic.ablazegaming.co.uk
s4real
VIP Member
18
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Joined: 22nd Jul 2006
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Posted: 26th Jan 2009 23:09
The best one would depend on what you want to do, if you want iron site and airmod features than v1.07 to v1.09 would be your best option.

If you want standard features and headshots than go for one that can not use a mod like v1.14.

I use v1.08 as I find this the best one for me and have no problems with it at all, newer version tend to have bugs for me.

Best s4real

Infinite Echo
15
Years of Service
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Joined: 19th Jan 2009
Location: Milkshape 3d
Posted: 26th Jan 2009 23:13
I'm getting some mixed reviews. Can I use Air Mod with 1.09

-best
Dar13
16
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Joined: 12th May 2008
Location: Microsoft VisualStudio 2010 Professional
Posted: 26th Jan 2009 23:40
yes. and by the way Airmod is incorporated into Ply's Mod and S4mod as well.

I know not with what weapons WWIII will be fought but WWIV will be fought with sticks and stones-Albert Einstein
Infinite Echo
15
Years of Service
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Joined: 19th Jan 2009
Location: Milkshape 3d
Posted: 26th Jan 2009 23:48
I\'m going with v1.09. Thanks everyone for the opinions and watch the WIP thread for my game PROJECT TACTICAL: ACT 1. One last question: are their headshots in 1.09

-best
Plystire
21
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 26th Jan 2009 23:53 Edited at: 26th Jan 2009 23:57
I'll break it down for you:

Things not found in Mods, Official Version ONLY:
- XBox controller support
- Fixed lighting
- Continuous support
- Small additions to FPI language, including light intensity and headshots

Things only found in Mods:
- Weapon Enhancements, such as Ironsights and gun lag (AirMod)
- Dual Wielding and Ammo Pooling (Ply's Mod)
- Extensive additions to FPI language, including Camera control system, advanced variable control, player control, weapon control, HUD manipulation. (Ply's Mod)
- Optimizations to the engine and small graphical enhancements (S4Mod)


My apologies for not including features from any other Mod, I've simply stated features for the Mods that are currently useable and obtainable (legally).

As stated before, both S4Mod and Ply's Mod include features from AirMod, so getting one of them will also net you AirMod.


There are a lot of things you can only find in Mods. I've simply summed it up right there. There are more in-depth descriptions of them in their official threads.

The only thing Mods cannot provide is the reliability of official versions... but we all blame that on the DLLs Lee gave us, lol.

Mods also don't support versions newer than V1.09, and they don't include the upates from V1.08 and up. They are all (currently, at time of posting) based on the V1.07 source code, so you will only get the official engine updates up to that point.



It all just depends on what you want to get out of FPSC.

If you're unable to script, I don't recommend Ply's Mod as 90% of its potential comes through the ability to script. Though if you can script, the possibilities have proven to be quite powerful.
(Wow, did I just NOT recommend my own Mod?? )


The one and only,


Infinite Echo
15
Years of Service
User Offline
Joined: 19th Jan 2009
Location: Milkshape 3d
Posted: 27th Jan 2009 00:31
thanks Ply, you just steered me to in the right direction I think. Good thing I didn't upgrade yet

-best

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