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Dark GDK / Sparky's collision and gravity

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xix psycho xix
16
Years of Service
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Joined: 15th Sep 2008
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Posted: 28th Jan 2009 16:40 Edited at: 28th Jan 2009 19:13
I wrote a class to handle gravity and help me with collision. im not sure how to reposition myself in the map based on collision though. Here is the code for my class:



Simple. Now here is my main program:



I am using a map that i made with fps creator. Now, the problem is that i keep moving through the level walls for some reason. when i initially fall on top of the level, im fine, but after i'm done falling and begin to move around, i somehow go through the level. can anyone help me modify this to take care of that problem? Or, if anyone can help me in creating collision, i really need it. i have no idea how to simulate an object being solid. i want to be able to stop players from going through walls and such as well, but i dont know how to do it with fps creator maps. actually, i dont know how to do it with any map

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