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Dark Physics & Dark A.I. & Dark Dynamix / Does PHY SET EMITTER POSITION work?

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KISTech
16
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 30th Jan 2009 01:19 Edited at: 30th Jan 2009 01:39
I can't seem to get this command to do anything.



This simple little snippet "should" make the emitter move around in a circle. It just sits there emitting particles from the same spot.

HowDo
21
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Joined: 28th Nov 2002
Location: United Kingdom
Posted: 30th Jan 2009 16:38
try this


Dark Physics makes any hot drink go cold.
KISTech
16
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 31st Jan 2009 16:36
That sort of works. At least it's moving now, but how do I move just the emitter and leave the particles behind for a proper smoke trail?

HowDo
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Location: United Kingdom
Posted: 31st Jan 2009 17:07
cheat and use the smoke emmiter that is built into physX.

Dark Physics makes any hot drink go cold.
HowDo
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Location: United Kingdom
Posted: 31st Jan 2009 17:11
this is what I use for smoke in my weather station project.



the smoke moves in the direction of the wind and force, but the emmiter stays still, might need a bit of both.

Dark Physics makes any hot drink go cold.
HowDo
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Location: United Kingdom
Posted: 31st Jan 2009 17:31 Edited at: 31st Jan 2009 18:14
edit
check this out, you will need the media files from the spheremapping demo.



Dark Physics makes any hot drink go cold.
KISTech
16
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 1st Feb 2009 18:53
So why is it in this code the command PHY SET EMITTER POSITION actually works the way it's supposed to, and in the code I supplied originally it does nothing?

There's got to be something wrong with the position code of the object I'm trying to make the emitter follow.. That's all I can think might be the problem.

HowDo
21
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Joined: 28th Nov 2002
Location: United Kingdom
Posted: 1st Feb 2009 19:45
this is the line that was killing your emitter.



Dark Physics makes any hot drink go cold.
KISTech
16
Years of Service
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Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 2nd Feb 2009 18:09 Edited at: 2nd Feb 2009 19:19
Geez...

It's always something simple isn't it.

Thanks.

[edit]
It's still being picky, but that was a HUGE step towards making this work.

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