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FPSC Classic Models and Media / Blender UV mapping

Author
Message
Mazz426
18
Years of Service
User Offline
Joined: 4th Feb 2008
Location: Edinburgh
Posted: 1st Feb 2009 14:19
ive got the FPSC toolbox and its great but when i put my models into it they are just a solid colour and i know i have to UV map them.

my question is where is the tool in blender that allows me to UV map my models.

eg. file/uvmap...

please tell me in this format so i know exactly where to go

gamer for life
the italian
17
Years of Service
User Offline
Joined: 11th Sep 2008
Location: Cremona Italy
Posted: 1st Feb 2009 23:51 Edited at: 2nd Feb 2009 00:01
For me Use UVmapper of Blender (a very powerfull program ) is very Hard

so I use UV mapper classic ( you need to esport the file in OBJ )

And Lithunwrap ( support some others format )

These 2 Tool is simple to use ,free (some limitations) but work very Right

oldboy of 40 years old

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